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Stellaris launchpad development using Linux/gcc/lm4tools


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I've been following this since my ideal dev environment is my Mac. Seems like the programming app compiles and runs just fine on OSX, and gdb should be up and running with OpenOCD soon too.

 

Hopefully by the time my Stellaris LP arrives there will be a good writeup for Eclipse + Toolchain on OSX :)

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I've been following this since my ideal dev environment is my Mac. Seems like the programming app compiles and runs just fine on OSX, and gdb should be up and running with OpenOCD soon too.

 

Hopefully by the time my Stellaris LP arrives there will be a good writeup for Eclipse + Toolchain on OSX :)

 

It works fine on my MacBook. You don't have to compile anything. I skipped the summon-arm-toolchain stuff and just used the packages from macports. The example project worked on the first try...

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