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BOOSTXL-SHARP128: Bitmaps on LCD Sharp BoosterPack 128 display with Energia


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There's far too little information in your question to be able to answer. A screenshot or text file of the Actual errors will help point to the first problem. Debugging compile and link errors requires a structured approach, usually starting with a google search of the reported error statement.

1) Have you updated (ported) the Gamebuino-Meta.h for Energia compatibility?

2) Have you converted the bitmaps to a "C" representation - TI offers both sample code (CCS) and tools for that display with a '5529.  Take a look at the MSPWare library for CCS sample code and comments, which may help.

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