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Showing results for tags 'TOUCH'.
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Hello. I'm very new to the MSP430. I am having a lot of trouble getting the Capacitive Touch libraries to work in Energia. When I try to use the zip on the forums, Energia will not open. I download the zip and unzip it to the energia libraries folder in my documents. Have I done this incorrectly?
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- MSP430
- Capacitive
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New LCD BoosterPacks are here. Both are 2.4" 320x240, one with touch panel, one without. Both feature the same pinout as their "little" 2.2" brother, same configuration options and SD socket. Can be used with my graphics library without any changes! Available on Tindie 2.4 LCD BP v3.pdf 2.4 LCD BP v2.pdf
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- touch
- BoosterPack
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New LCD BoosterPacks are here. Both are 2.4" 320x240, one with touch panel, one without. Both feature the same pinout as their "little" 2.2" brother, same configuration options and SD socket. Can be used with my graphics library without any changes! V2 schematic (note that BL MOSFET is optional) - 2.4 LCD BP v2.pdf V3 schematic - 2.4 LCD BP v3.pdf
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Decided to try out the glass touchpanel that Noritake so graciously sent to me a while back (see http://forum.43oh.com/topic/5167-noritake-capacitive-touch-keypad-sample-offer/ ). Used Energia to talk to the panel via I2C and was pretty pleased with the overall performance of the panel. I used the numeric underlay that was one of the included paper templates. The key mapping codes weren't intuitive so hopefully this can save some time if you decide to put one of these panels into play. Test setup (please forgive the phone camera picture quality): #include <Wire.h> void set
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Hello! i made this boosterpack some weeks ago! this is the upgrade of LCD BOOSTERPACK V1 ( http://forum.stellarisiti.com/topic/626-ssd1289-32-320x240-tft-16bit-parallel-interface-touch-libraries/ ). Old version only has parallel control, this new version has improved all things: Serial or parallel, i2c drivers for touch and backlight, better layout... Unlike LCDBPV1, LCDBPV2 is compatible with any MCU in the market. You only have to migrate some basic code about specific i/o of your MCU and is done!! (you have to do if I have not yet done... but if you ask me for this and i have mcu to develop
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I got myself a mini-STM32 development board with a nice LCD with a touch screen (from DX, SKU 157301). The main reason I ordered it was that I read a thread on somebody's experiments with that kit (or a very similar one), and I thought it would be fun to play with. I thought the thread was here on 43oh forums. But now I can't find it, which is a shame, because whoever wrote that thread had a lot of experiments and things tested, which would be a great starting point. Oh well, I should have bookmarked it.
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Problem solved! Here is a basic touch screen with 4 wires, YP-XP-YN-XN as per this specification sheet. The screen has no controller for touch. The sketch works fine on Arduino Uno but not with the Stellaris. When I move my finger horizontally, both x and y values change. Same problem occurs when I move my finger vertically. Only one value should be impacted. What's going wrong? I suspect some initialisation problem, especially with the open pin. // Core library for code-sense #include "Energia.h" // Include application, user and local libraries // Define variables and
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Has anybody looked at possibly porting these to Energia? He built these libs so that there are separate hardware defines for AVR, ARM, and ChipKIT. As you all know - I am fairly new to all of this...but I am wondering how tough it would be to port these to Energia for the MSP430, and ESPECIALLY for the Stellaris (it has enough pins, and power to be very effective at driving a 3.2 inch touch screen, plus everything else you might want to hook up.) Just curious if someone better at this than me could take a quick peek and let me know what you think. UTFT lib - - - http://henn