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chicken

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Everything posted by chicken

  1. adopting early http://forum.stellarisiti.com/topic/299-grlib-for-adafruit-320x240x18-tft-display/
  2. Parallel, I think it's called "8080-style" interface. 8 data lines and 4 control lines (CS, C/D, read strobe, write strobe)
  3. Added picture to the original post. I'm tempted to do a little breakout booster pack before fixing touch as there's a lot of noise thanks to the messy cabling.
  4. I implemented a Stellaris grlib display driver for Adafruit's 320x240x18 TFT Touch display. http://adafruit.com/products/335 The code can be found on github https://github.com/a...uit-TFT-ILI9325 I tested it only with Lab 10 in the Stellaris Launchpad workshop (w/o touch). Please let me know if you run into issues and I'm glad to fix it. Wiring is a mess as the pins of individual ports are all over the place. Regards Adrian
  5. When I run out of memory and/or clock cycles I definitely will. So far the libraries didn't get into the way of doing things. The LM4F120H5QR data sheet certainly looks more intimidating than the user's guides for the various MSP430 families (e.g. http://www.ti.com/li...4i/slau144i.pdf). Is there something comparable for Stellaris? Regards Adrian
  6. Hi there from Seattle. I seem to collect cheap dev boards and so far was a great fan of MSP430 Launchpad (and a long time lurker over at 43oh). Slowly working through the workshop lessons. I certainly like the provided libraries (and CCS!) a lot more than what you get with the STM Discovery boards - my only previous ARM experience. Regards Adrian
  7. That's a great and useful comparison. Back when the dinosaurs roamed and I was developing server software I wasn't a big fan of C++ templates as they are a pain in the butt to debug. But it looks like I should revisit my preconceptions and give them another look for microcontrollers. It's worth noting that code length will change in favor or C/C++ when there are multiple instances of IIC as separate code will be generated for each instance. Performance and RAM footprint will still be in favor of templates. The RAM footprint for C/C++ can be reduced (probably equalized for C) by dec
  8. Hello from rainy Redmond, WA. Having started my programming career on the C64 I always had a soft spot for hardware small enough to know all nooks and crannies :-) I'm still looking for a real project, but I've dabbled with LaunchPads on and off for about 18 months now. I also spent some time with an STM32 Discovery but I definitely prefer the minimalism of the MSP430. My current experiment without purpose is a breakout board for the Sharp Memory LCD (LS013B4DN02), whose basic serial interface plays nicely with the MSP430. If someone has the same display collecting dust, I've a few
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