#include <stdint.h>
#include <TFTv2.h>
#include <SPI.h>
void setup()
{
TFT_BL_ON; // turn on the background light
Tft.TFTinit(); // init TFT library
Tft.drawChar('S',0,0,1,RED); // draw char: 'S', (0, 0), size: 1, color: RED
Tft.drawChar('E',10,10,2,BLUE); // draw char: 'E', (10, 10), size: 2, color: BLUE
Tft.drawChar('E',20,40,3,GREEN); // draw char: 'E', (20, 40), size: 3, color: GREEN
Tft.drawChar('E',30,80,4,YELLOW); // draw char: 'E', (30, 80), size: 4, color: YELLOW