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majenko

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majenko last won the day on July 13 2014

majenko had the most liked content!

About majenko

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    http://uecide.org

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  • Github
    http://github.com/UECIDE/UECIDE
  1. That would be nice, but would be a huge task. The IDE has no real concept of any target devices, so the debugging would have to be written specially for each target family and debugging device. It could be done as plugins, with a different plugin for each family that wants a debugger.
  2. Everything. The whole compilation system is re-written. It caches compiled versions of libraries so it compiles lightningly quick. It has a proper syntax aware editor with code folding etc. You get a pretty project tree. It has a plugin system for extending it. There's a proper serial terminal instead of the horrible Arduino serial monitor text box. It properly recurses libraries so libraries that rely on other libraries don't need those dependencies included in the sketch. You only have the tabs open for the files you want to work on at the time, not every single file in your whole p
  3. Hi, I have been working for the past few years on a project called UECIDE. It's a new IDE that is intended to be a single environment for programming a whole gamut of different development boards. It was originally based on MPIDE, which was originally itself based on Arduino 0023, but there's only about 100 lines of the original code left there now. Everything else has been completely re-written. Anyway, it has for some time now had Launchpad and Stellaris supoort in it - at least it's meant to. However, I am only one man, and I only have an original Launchpad and a Stellaris LM
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