Unfortunately at this moment part of code connected with 5110 LCD that I'm using stopped to work.
I mean that screen is not updating at all or only one frame of animation is displayed, also actions connected with push buttons are not active
Is it possible to bypass this problem ?
I'm using modified code from LCD_5110_LMF10.ino by Rei Vilo and code made by Nathan Seidle.
In this code push button 1 changes backlight on/off and push button 2 changes from displaing animation to displaying some text
Code joined with the code from post above:
//
// LCD_5110_LM4F120.ino
// Sketch
// ----------------------------------
// Developed with embedXcode
//
// Project LCD 5110
// Created by Rei VILO on 28/05/12
// Copyright (c) 2012 http://embeddedcomputing.weebly.com
// Licence CC = BY SA NC
// ----------------------------------
// Ported to LM4F120 by Bryan Schremp (bajabug@gmail.com)
// 11/10/2012
// ----------------------------------
#include "LCD_5110.h"
// termometr <
#include "inc/hw_memmap.h"
#include "inc/hw_types.h"
#include "driverlib/debug.h"
#include "driverlib/sysctl.h"
#include "driverlib/adc.h"
#include "Energia.h"
// termometr <
// Option 1: parameters with suggested pins
//#define _pinChipSelect PB_2 // CE on board
//#define _pinSerialClock PB_4 // CLK on board
//#define _pinSerialData PB_0 // DIN on board
//#define _pinDataCommand PB_3 // DC on board
//#define _pinReset PB_5
//#define _pinBacklight PB_1
//#define _pinPushButton PUSH1
#define PIN_SCE PB_2
#define PIN_RESET PB_5
#define PIN_DC PB_3
#define PIN_SDIN PB_0
#define PIN_SCLK PB_4
//#define _pinChipSelect PB_2 // CE on board
//#define _pinSerialClock PB_4 // CLK on board
//#define _pinSerialData PB_0 // DIN on board
//#define _pinDataCommand PB_3 // DC on board
//#define _pinReset PB_5
#define pinBacklight PB_1
#define pinPushButton PUSH1
#define pinPushButtonDrugi PUSH2
//The DC pin tells the LCD if we are sending a command or data
#define LCD_COMMAND 0
#define LCD_DATA 1
//You may find a different size screen, but this one is 84 by 48 pixels
#define LCD_X 84
#define LCD_Y 48
//This table contains the hex values that represent pixels
//for a font that is 5 pixels wide and 8 pixels high
static const byte ASCII[][5] = {
{0x00, 0x00, 0x00, 0x00, 0x00} // 20
,{0x00, 0x00, 0x5f, 0x00, 0x00} // 21 !
,{0x00, 0x07, 0x00, 0x07, 0x00} // 22 "
,{0x14, 0x7f, 0x14, 0x7f, 0x14} // 23 #
,{0x24, 0x2a, 0x7f, 0x2a, 0x12} // 24 $
,{0x23, 0x13, 0x08, 0x64, 0x62} // 25 %
,{0x36, 0x49, 0x55, 0x22, 0x50} // 26 &
,{0x00, 0x05, 0x03, 0x00, 0x00} // 27 '
,{0x00, 0x1c, 0x22, 0x41, 0x00} // 28 (
,{0x00, 0x41, 0x22, 0x1c, 0x00} // 29 )
,{0x14, 0x08, 0x3e, 0x08, 0x14} // 2a *
,{0x08, 0x08, 0x3e, 0x08, 0x08} // 2b +
,{0x00, 0x50, 0x30, 0x00, 0x00} // 2c ,
,{0x08, 0x08, 0x08, 0x08, 0x08} // 2d -
,{0x00, 0x60, 0x60, 0x00, 0x00} // 2e .
,{0x20, 0x10, 0x08, 0x04, 0x02} // 2f /
,{0x3e, 0x51, 0x49, 0x45, 0x3e} // 30 0
,{0x00, 0x42, 0x7f, 0x40, 0x00} // 31 1
,{0x42, 0x61, 0x51, 0x49, 0x46} // 32 2
,{0x21, 0x41, 0x45, 0x4b, 0x31} // 33 3
,{0x18, 0x14, 0x12, 0x7f, 0x10} // 34 4
,{0x27, 0x45, 0x45, 0x45, 0x39} // 35 5
,{0x3c, 0x4a, 0x49, 0x49, 0x30} // 36 6
,{0x01, 0x71, 0x09, 0x05, 0x03} // 37 7
,{0x36, 0x49, 0x49, 0x49, 0x36} // 38 8
,{0x06, 0x49, 0x49, 0x29, 0x1e} // 39 9
,{0x00, 0x36, 0x36, 0x00, 0x00} // 3a :
,{0x00, 0x56, 0x36, 0x00, 0x00} // 3b ;
,{0x08, 0x14, 0x22, 0x41, 0x00} // 3c <
,{0x14, 0x14, 0x14, 0x14, 0x14} // 3d =
,{0x00, 0x41, 0x22, 0x14, 0x08} // 3e >
,{0x02, 0x01, 0x51, 0x09, 0x06} // 3f ?
,{0x32, 0x49, 0x79, 0x41, 0x3e} // 40 @
,{0x7e, 0x11, 0x11, 0x11, 0x7e} // 41 A
,{0x7f, 0x49, 0x49, 0x49, 0x36} // 42 B
,{0x3e, 0x41, 0x41, 0x41, 0x22} // 43 C
,{0x7f, 0x41, 0x41, 0x22, 0x1c} // 44 D
,{0x7f, 0x49, 0x49, 0x49, 0x41} // 45 E
,{0x7f, 0x09, 0x09, 0x09, 0x01} // 46 F
,{0x3e, 0x41, 0x49, 0x49, 0x7a} // 47 G
,{0x7f, 0x08, 0x08, 0x08, 0x7f} // 48 H
,{0x00, 0x41, 0x7f, 0x41, 0x00} // 49 I
,{0x20, 0x40, 0x41, 0x3f, 0x01} // 4a J
,{0x7f, 0x08, 0x14, 0x22, 0x41} // 4b K
,{0x7f, 0x40, 0x40, 0x40, 0x40} // 4c L
,{0x7f, 0x02, 0x0c, 0x02, 0x7f} // 4d M
,{0x7f, 0x04, 0x08, 0x10, 0x7f} // 4e N
,{0x3e, 0x41, 0x41, 0x41, 0x3e} // 4f O
,{0x7f, 0x09, 0x09, 0x09, 0x06} // 50 P
,{0x3e, 0x41, 0x51, 0x21, 0x5e} // 51 Q
,{0x7f, 0x09, 0x19, 0x29, 0x46} // 52 R
,{0x46, 0x49, 0x49, 0x49, 0x31} // 53 S
,{0x01, 0x01, 0x7f, 0x01, 0x01} // 54 T
,{0x3f, 0x40, 0x40, 0x40, 0x3f} // 55 U
,{0x1f, 0x20, 0x40, 0x20, 0x1f} // 56 V
,{0x3f, 0x40, 0x38, 0x40, 0x3f} // 57 W
,{0x63, 0x14, 0x08, 0x14, 0x63} // 58 X
,{0x07, 0x08, 0x70, 0x08, 0x07} // 59 Y
,{0x61, 0x51, 0x49, 0x45, 0x43} // 5a Z
,{0x00, 0x7f, 0x41, 0x41, 0x00} // 5b [
,{0x02, 0x04, 0x08, 0x10, 0x20} // 5c \
,{0x00, 0x41, 0x41, 0x7f, 0x00} // 5d ]
,{0x04, 0x02, 0x01, 0x02, 0x04} // 5e ^
,{0x40, 0x40, 0x40, 0x40, 0x40} // 5f _
,{0x00, 0x01, 0x02, 0x04, 0x00} // 60 `
,{0x20, 0x54, 0x54, 0x54, 0x78} // 61 a
,{0x7f, 0x48, 0x44, 0x44, 0x38} // 62 b
,{0x38, 0x44, 0x44, 0x44, 0x20} // 63 c
,{0x38, 0x44, 0x44, 0x48, 0x7f} // 64 d
,{0x38, 0x54, 0x54, 0x54, 0x18} // 65 e
,{0x08, 0x7e, 0x09, 0x01, 0x02} // 66 f
,{0x0c, 0x52, 0x52, 0x52, 0x3e} // 67 g
,{0x7f, 0x08, 0x04, 0x04, 0x78} // 68 h
,{0x00, 0x44, 0x7d, 0x40, 0x00} // 69 i
,{0x20, 0x40, 0x44, 0x3d, 0x00} // 6a j
,{0x7f, 0x10, 0x28, 0x44, 0x00} // 6b k
,{0x00, 0x41, 0x7f, 0x40, 0x00} // 6c l
,{0x7c, 0x04, 0x18, 0x04, 0x78} // 6d m
,{0x7c, 0x08, 0x04, 0x04, 0x78} // 6e n
,{0x38, 0x44, 0x44, 0x44, 0x38} // 6f o
,{0x7c, 0x14, 0x14, 0x14, 0x08} // 70 p
,{0x08, 0x14, 0x14, 0x18, 0x7c} // 71 q
,{0x7c, 0x08, 0x04, 0x04, 0x08} // 72 r
,{0x48, 0x54, 0x54, 0x54, 0x20} // 73 s
,{0x04, 0x3f, 0x44, 0x40, 0x20} // 74 t
,{0x3c, 0x40, 0x40, 0x20, 0x7c} // 75 u
,{0x1c, 0x20, 0x40, 0x20, 0x1c} // 76 v
,{0x3c, 0x40, 0x30, 0x40, 0x3c} // 77 w
,{0x44, 0x28, 0x10, 0x28, 0x44} // 78 x
,{0x0c, 0x50, 0x50, 0x50, 0x3c} // 79 y
,{0x44, 0x64, 0x54, 0x4c, 0x44} // 7a z
,{0x00, 0x08, 0x36, 0x41, 0x00} // 7b {
,{0x00, 0x00, 0x7f, 0x00, 0x00} // 7c |
,{0x00, 0x41, 0x36, 0x08, 0x00} // 7d }
,{0x10, 0x08, 0x08, 0x10, 0x08} // 7e ~
,{0x78, 0x46, 0x41, 0x46, 0x78} // 7f DEL
};
//This is the SFE flame in bit form
char grafika1[] = {
//bitmap code
};
char grafika2[] = {
//bitmap code
};
char grafika3[] = {
// bitmap code
};
boolean backlight = false;
boolean lcdtexttype = true;
int buttonState = 0;
//termometr >
unsigned long ulADC0Value[4];
volatile unsigned long ulTempAvg;
volatile unsigned long ulTempValueC;
volatile unsigned long ulTempValueF;
// termometr <
void setup(void) {
LCDInit(); //Init the LCD
pinMode(pinPushButton, INPUT_PULLUP);
pinMode(pinPushButtonDrugi, INPUT_PULLUP);
attachInterrupt(pinPushButton, wyswietlacz, FALLING);
attachInterrupt(pinPushButtonDrugi, text, FALLING);
// termometr >
Serial.begin(115200);
SysCtlPeripheralEnable(SYSCTL_PERIPH_ADC0);
SysCtlADCSpeedSet(SYSCTL_ADCSPEED_125KSPS); // 250
ADCSequenceDisable(ADC0_BASE, 1);
ADCSequenceConfigure(ADC0_BASE, 1, ADC_TRIGGER_PROCESSOR, 0);
ADCSequenceStepConfigure(ADC0_BASE, 1, 0, ADC_CTL_TS);
ADCSequenceStepConfigure(ADC0_BASE, 1, 1, ADC_CTL_TS);
ADCSequenceStepConfigure(ADC0_BASE, 1, 2, ADC_CTL_TS);
ADCSequenceStepConfigure(ADC0_BASE, 1, 3, ADC_CTL_TS | ADC_CTL_IE | ADC_CTL_END);
ADCSequenceEnable(ADC0_BASE, 1);
// termometr <
}
void wyswietlacz(){
if (backlight == false) { // turn LED on:
digitalWrite(pinBacklight, HIGH);
backlight = true;
}
else
{ digitalWrite(pinBacklight, LOW);
backlight = false;
}
}
void text(){
if (lcdtexttype == false) {
lcdtexttype=true;
}
else {
lcdtexttype=false;
}
}
void loop(void) {
// termometr >
ADCIntClear(ADC0_BASE, 1);
ADCProcessorTrigger(ADC0_BASE, 1);
while(!ADCIntStatus(ADC0_BASE, 1, false))
{
}
ADCSequenceDataGet(ADC0_BASE, 1, ulADC0Value);
ulTempAvg = (ulADC0Value[0] + ulADC0Value[1] + ulADC0Value[2] + ulADC0Value[3] + 2)/4;
ulTempValueC = (1475 - ((2475 * ulTempAvg)) / 4096)/10;
ulTempValueF = ((ulTempValueC * 9) + 160) / 5;
Serial.println(ulTempValueC);
delay(300);
//termometr <
if (lcdtexttype == true){
LCDClear();
LCDBitmap(grafika1);
delay(100);
LCDClear();
LCDBitmap(grafika2);
delay(100);
LCDClear();
LCDBitmap(grafika3);
delay(100);
LCDClear();
LCDString("TEST !");
delay(1000);
}
else {
LCDClear();
gotoXY(20,0);
LCDString("TEST 1");
LCDWrite(LCD_DATA, 0x00);
gotoXY(15,2);
LCDString("TEST 2");
LCDWrite(LCD_DATA, 0x00);
gotoXY(10,4);
LCDString("TEST 3");
LCDWrite(LCD_DATA, 0x00);
gotoXY(0,5);
LCDString(reinterpret_cast<char*>(ulTempValueC));
delay(1000);
}
}
void gotoXY(int x, int y) {
LCDWrite(0, 0x80 | x); // Column.
LCDWrite(0, 0x40 | y); // Row. ?
}
//This takes a large array of bits and sends them to the LCD
void LCDBitmap(char my_array[]){
for (int index = 0 ; index < (LCD_X * LCD_Y / 8) ; index++)
LCDWrite(LCD_DATA, my_array[index]);
}
//This function takes in a character, looks it up in the font table/array
//And writes it to the screen
//Each character is 8 bits tall and 5 bits wide. We pad one blank column of
//pixels on each side of the character for readability.
void LCDCharacter(char character) {
LCDWrite(LCD_DATA, 0x00); //Blank vertical line padding
for (int index = 0 ; index < 5 ; index++)
LCDWrite(LCD_DATA, ASCII[character - 0x20][index]);
//0x20 is the ASCII character for Space (' '). The font table starts with this character
LCDWrite(LCD_DATA, 0x00); //Blank vertical line padding
}
//Given a string of characters, one by one is passed to the LCD
void LCDString(char *characters) {
while (*characters)
LCDCharacter(*characters++);
}
//Clears the LCD by writing zeros to the entire screen
void LCDClear(void) {
for (int index = 0 ; index < (LCD_X * LCD_Y / 8) ; index++)
LCDWrite(LCD_DATA, 0x00);
gotoXY(0, 0); //After we clear the display, return to the home position
}
//This sends the magical commands to the PCD8544
void LCDInit(void) {
//Configure control pins
pinMode(PIN_SCE, OUTPUT);
pinMode(PIN_RESET, OUTPUT);
pinMode(PIN_DC, OUTPUT);
pinMode(PIN_SDIN, OUTPUT);
pinMode(PIN_SCLK, OUTPUT);
pinMode(pinBacklight, OUTPUT);
//Reset the LCD to a known state
digitalWrite(PIN_RESET, LOW);
digitalWrite(PIN_RESET, HIGH);
LCDWrite(LCD_COMMAND, 0x21); //Tell LCD that extended commands follow
LCDWrite(LCD_COMMAND, 0xB0); //Set LCD Vop (Contrast): Try 0xB1(good @ 3.3V) or 0xBF if your display is too dark
LCDWrite(LCD_COMMAND, 0x04); //Set Temp coefficent
LCDWrite(LCD_COMMAND, 0x14); //LCD bias mode 1:48: Try 0x13 or 0x14
LCDWrite(LCD_COMMAND, 0x20); //We must send 0x20 before modifying the display control mode
LCDWrite(LCD_COMMAND, 0x0C); //Set display control, normal mode. 0x0D for inverse
}
//There are two memory banks in the LCD, data/RAM and commands. This
//function sets the DC pin high or low depending, and then sends
//the data byte
void LCDWrite(byte data_or_command, byte data) {
digitalWrite(PIN_DC, data_or_command); //Tell the LCD that we are writing either to data or a command
//Send the data
digitalWrite(PIN_SCE, LOW);
shiftOut(PIN_SDIN, PIN_SCLK, MSBFIRST, data);
digitalWrite(PIN_SCE, HIGH);
}
PS: Sorry for a mess. Please Admin is it possible to move this topic to right place ?